WARNING: CONTAINS SPOILERS
Note that this is not an exhaustive list. This is here to get you started if you need basic reference points. There’s a debate going on as to whether or not this list should be completed – you can tweet at Jay if you have a strong opinion on the matter.
Marceles na Tetrarch
Exiled Tetrarch - Author
Marceles na Tetrarch is the central piece to this ensemble. Exiled into the Nanten for killing Lystra, he now leads a band of four adventurers on a mission to find Brin Salisir, and ensure he completed his own mission.
Walker - Legend
Bartola Dionus is a living legend. Walkers are famous in their own right, but Dionus is a name that everyone in the Old Empire knows. He wears the eagle’s feather of a Walker, pinned over his heart to his cloak.
Spearman - Islander
Hinuck Balthandar was first bodyguard to the Prince Regent of Saluda, a chief power among the Summer Isles. He’s massive, implacable, and a warrior whose skill Marceles deemed nearly equal to his own.
Starlark na Crestward
Archer and Bandit - Black Sheep
Roos “Starlark” na Crestward is the black sheep of a noble family, the youngest son who took to archery to gain his father’s approval. When that failed, he took to banditry to elicit the exact opposite response. He is like a little brother to Marceles, and is growing to resent Bolton.
Slaver - Ingrate
Slad Bolton is a slaver from the Great Wastes, a man who has made a long career from the suffering of others. He’s bitter and bigoted. He once swore to kill Marceles, and even though he serves him now he does not do so gladly. He hates Starlark.
Ferryman - Privateer
Tarsh is a crazy old privateer on the fringes of the Nanten who calls Blithe his home. He trades in what goods he can scrounge, and uses his rickety old barge as a ferry when the opportunity arises.
All we know about Lystra is that it she is the reason Marceles has been exiled into the Nanten. Because he killed her.
Nantese Water Goddess
The legend of Infiri was first told by Tarsh – a water goddess of the Nanten whose gifts were scorned and trust betrayed by a Nantese village. In her rage she destroyed an entire region and left it under water – a proposed origin for the Blight Sea.
Bantish was Marceles’ first Nantese contact within the borders of the jungle. He was a great help in providing aid and information, but only in exchange for services rendered…
Bantish sent Marceles and his crew to find his friend, Prestorn, a bandit in the ruined city of Graylag. He is among one of four warlords there.
Locations and Terms
Bordering the Old Empire and Nanten Jungle
The Blight Sea is famous because it did not always exist. In fact, there used to be a mountain range where much of it now lies. No one knows its true origins, but its appearance dates back roughly 300 years.
Vibrant - Lethal
The jungles of the Nanten are legendary. The trees are immense, some of the largest in the world, and the creatures that inhabit it are both strange and lethal. Few have crossed its borders in the last century. Even fewer have returned.
The Highridge Mountains streak north of the Blight Sea, providing a natural eastern border for the Old Empire. They contain the only other passable path to the Nanten.
World Power - Marceles' Home
The Old Empire is called old because it is no longer an empire. Those who still live under the rule of the High King pay homage to the glorious past, but the Eight Kingdoms are not currently united under his authority.
Failed State - Overrun
The Nanten Kingdom was short lived, but glorious in her day. Made wealthy in a short period by her vast natural resources, the Nanten Kingdom fell to the exploitative nature of her leaders and their partners in the surrounding nations. But the speed of the decline leads one to wonder if that was all that transpired…
Blithe is an old trading post to the Nanten Kingdom that sits on the border of the Blight Sea. It was practically abandoned, save for a few rugged souls like Tarsh.
A major capital of trade in the eastern stretches of the Nanten Kingdom, Graylag is rumored to be little more than ruins. It now serves as a base of operations for a group of bandits in the area.
A Blood Shrine is central to local Daedric worship. Each contains its own Spiked Altar, a place for sacrifices to be made in Daedric rituals, and upon which Brin Salisir was found sitting by the Chaplaincy as a boy.
Hideout - Congregation
Daedric slicks are essentially religious hideouts, sacred spaces dedicated by blood rituals. It’s where they hide, train, and protect their Blood Shrines. Each slick is overseen by a priest, and any number of slicks can belong to the same society.
Jaws of the Nanten
An open and incredibly hostile space between the two southern reaches of the Nanten Jungle. Home to some particularly nasty horrors.
Start From the Beginning
Click here to start reading the adventure from the beginning, with Marceles’ first post. Each section is comprised of a week’s worth of posts. Don’t miss out!